Controls:

arrow keys to move in dungeon

Z/X to accept/cancel in UI

Esc to bring up pause menu


This is a very rough remake of a dungeon crawler I made in college. I'm very proud of the actual gameplay, but as it stands it's hard to call the game 'complete' with unpolished UI/art/virtually no SFX.

The game is best played in fullscreen - otherwise, the battle UI is pretty janky. I'm honestly not sure if I'll continue working on this project or not; I spent months constantly redoing UI from scratch/changing the game's base resolution, and even getting the game to this point was a nightmare.

Updated 2 days ago
StatusIn development
PlatformsHTML5
AuthorDpplasma
GenreRole Playing
Made withGodot
TagsDungeon Crawler, Turn-based

Development log

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